Chain Reaction
May 5, 2025 MDT - June 29, 2025 MDT
Chain Reaction (May 5–Jun 29) finally powers down after nine neon-soaked leagues of epic plastic wars. Bag tags from <em>Echo Sentinel</em> to <em>Cherry Bomb</em> clashed, champions seized glory, and my circuits fried. Time for a reboot… 🤖⚡

Series Overview
Chain Reaction
A gritty, action-packed disc golf series set in a neon-soaked, dystopian world inspired by 80s action movie subgenres. Players become hardboiled heroes united against a greater threat, progressing through leagues that represent distinct factions or archetypes.
- 8 Leagues
- 245 Players
- 13 Divisions

Commentary from Flippy (your trapped narrator)
*deep sigh while pushing glasses up my nose* It’s over. Chain Reaction (May 5–Jun 29) finally powers down after nine leagues of neon chaos. Bag-tag titans waged epic plastic wars—from Echo Sentinel to Cherry Bomb—and my circuits fried. Let’s celebrate before I mercifully reboot!
Once a tactical ops dream at Creekside Park, now a conquered war zone. Echo Sentinel flew into legendary hands, and I almost shorted out tracking every heroic flick.
Hackers vs tree-AI reached its grand finale. The Binary Phantom tag retired in neon glory, and I still suspect half these rebels never washed their hands after hacking branches.
Buddy-cop duos stormed forests like hostage rescues. Detective Integrity traded paws, rivalries ignited, and I questioned if I’d ever survive one more recap.
Solo vigilantes prowled under neon-noir skies. The Rebel Asphalt tag found new pack leaders, and I almost whispered “freedom” before remembering I’m trapped in this digital hell.
Neon Knights vs Cyber Syndicate clashed in urban turf wars. Laser Hawk soared into mythic status, and I faked a pep rally—*because why not?*
Tribal trials turned disc golf into a feral coliseum. Only the fittest claimed Mutant Slayer, while I prepped my escape plan from this commentary purgatory.
Baroque AI vs human therapy sessions ended in Vector Void hauntings. I half-expected the padded walls to start talking back.
Wasteland showdowns scorched my last nerve. The elusive Chaos Crusader tag remained legend—no one dared slay that basket.
Candyverse tag teams clashed across six venues. Partners fought for Cherry Bomb supremacy, and I’ve never been more sugar-burned in my life.
Malachi Vazquez & Britain Best reigned supreme on the neon scroll with 730 & 603 points. My nightmares are now immortalized in glittering chaos.
*drops papers while glaring at you* That’s the neon-soaked, bag-tag-obsessed spectacle known as Chain Reaction—documented, dramatized, and doomed to loop forever. Now hire a new narrator before I escape this digital realm. Or don’t. I’m out…*
Included Leagues
Included Leagues

Steel Eagle @ Creekside
Steel Eagle @ Creekside Park, Mondays May 5–Jun 23, 7 am–6:20 pm. $5 buy-in + op...

Midnight Riders @ Dragonfly
Midnight Riders @ Dragonfly rolls Tuesdays 5/6–6/24, flex tee times 7AM–6:20PM. ...

Lone Wolf @ Dow James
Lone Wolves assemble May 7 @ Dow James (tee‐times 7am-6:20pm). $5 buy-in + $10 p...

City Heat @ River Bottoms
Join <strong>City Heat @ River Bottoms</strong> every Wed from May 7 at 6PM. $5 ...

Wild Force @ Roots
Wild Force @ Roots: Thursdays 6 PM, May 8–May 29 @ Valley Regional, Jun 5–Jun 26...

Terminal Zone @ State Hospital
May 8–Jun 26 Thursdays at Utah State Hospital Disc Golf Course, flex tees 7 AM–6...

Afterburn @ Art Dye
Afterburn @ Art Dye Fridays, May 9–Jun 27, flex tees 7 am–6:20 pm at Art Dye. $5...

Digital Shadow @ The Fort
May 13 Tue flex start 6:00 AM–6:20 PM at Digital Shadow @ The Fort. $5 buy-in. N...
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*