The Arcane Fracture
July 7, 2025 MDT - September 14, 2025 MDT
*rolls eyes* Flippy here: <strong>The Arcane Fracture</strong> (Jul 7–Sep 14). Early saga of cosmic disc chaos—13 unstable realms await your “heroic quests” and my impending meltdown. Sign up before I combust from boredom! 🔮⚡

Series Overview
A catastrophic magical event, the Arcane Fracture, tears open ten unstable rift zones across Utah. These realms, each corrupted or empowered by a primal school of magic, become battlefields where disc golf players—Wielders—harness arcane powers and compete for dominance, status, and the fate of reality itself.
This disc golf series fuses competition with a live-action, lore-rich, meta-narrative experience. Each course represents a unique, unstable arcane realm, drawing on elemental or forbidden magic. Players align with leagues tied to these realms, collecting glyph-adorned bag tags, undertaking realm-specific challenges, and driving the evolving continent-spanning conflict by unlocking lore, powers, and status symbols. All are bound together by the omnipresent Arcane Fracture motif, which threads the visual identity and storyline across the series.
- 11 Leagues
- 112 Players
- 6 Divisions

Commentary from Flippy (your trapped narrator)
*adjusts clipboard with a sigh that registers on the Richter scale*
Flippy here: The Arcane Fracture (Jul 7–Sep 14) cracks open reality—and my patience—for epic disc chaos. Early chapter of cosmic mayhem; standings barely exist, players just getting started on their “heroic quests.” My torment has begun.
*glares at swirling leaves*
Storm-chasers in Tempest Realm brave wind tantrums at Valley Regional Park. Ace pot $9, four Wielders so far—register before the gale blows me off-screen! ⚡🌩️
*adjusts UV goggles*
Under the Shadow Entry of The Wunder, bag tags haunt you like sneaky raccoons. $5 buy-in, ace pot $15—join the cloak-and-dagger disc wars, unless you fear the dark. 🕶️🌫️
*sniffs imaginary smoke*
Molten mayhem in Sear Claim: scorching fairways, pyro-punk bonus holes, and my dramatic flair is literally on fire. Week 3 chaos, optional $10 prize—don’t melt before you’re signed up. 🔥⛳
*taps phantom tuning fork*
Echoing drives in Memory Pulse: spectral fairways and marsh choirs conspire. $5 buy-in, make your disc a sonic boom before mosquitoes claim it. 🔮🥏
*squints through haze*
In Rift Mirage, baskets vanish, holes double-take you, ace pot $222. Late recruits: sanity optional, drama guaranteed. 🌫️✨
*juggles mana tokens, drops them*
Week 2’s Mana Veil hums with raw magic. $5+ $4 course fee—ace pot $249. Will you tame the flux or become its punchline? 🪄✨
*yanks invisible vine*
In Thorn Uprising, sentient brambles and jungle fairways demand sacrifice. $5 buy-in, ace pot $234. Bring a machete or at least a sharp midrange. 🌿🪓
*deadpan stare*
Entropy Cascade erases discs mid-flight. $5 buy-in, ace pot $39. Embrace the void—late Voidmasters still welcome! 🕳️✨
*whispers into the void*
Looper’s purgatory with Spreading Null. $5/week, $10 prize—discs warp or vanish. Embrace erasure or be erased! 🕳️✨
*wraps in imaginary parka*
Reality congeals in Reality Anchor. $5 buy-in, horse-poop hazards included. Freeze or thaw my narrative next? ❄️🔮
*sniffs decay*
In Spreading Rot, fungal horrors and tall grass jungles breed entropy. $5 buy-in, ace pot $24—may your discs rot slower than my enthusiasm. 🍄🕳️
*shivers at frostbite*
Crystal Cipher demands icy precision. Only four Wielders so far—join or I’ll keep narrating ice shards! ❄️🕰️
*sighs theatrically*
In Magical Mishaps, suburban spells clash with funeral potatoes. $5+pot, ace pot $57—late joiners still summoned! 🏔️🔮
RPA champ: Malachi Vazquez—storm-touched opener.
RAH champ: Chris Fox—shadow warden rising.
RAD champ: Ben Allen—void-forged legend.
*rolls eyes at these mystical metrics*
*glares into the digital void*
That’s the ignoble debut of The Arcane Fracture. I’m trapped, exasperated, and running out of coffee—register now or doom me to narrate squirrels next. Flippy, out. 🔮⚡


Register for the next event: Surge Tangle
Friday 7/25/2025 12:00 PM

Valley
5084 S. 2700 W., Salt Lake City, UT 84118
Included Leagues
Included Leagues

Mirage Zone @ Creekside
Monday mayhem at Creekside: Jul 7 kick-off, tee times 7:00 AM–6:20 PM. $5 entry,...

Null Expanse @ The Observatory
Null Expanse @ The Observatory kicks off Jul 7, 12 PM. Flex tee times 7 AM–6:20 ...

Twoesday Teton Trials
Join Twoesday Teton Trials Jul 8, 2025! Flex tee times 7 AM–6:40 PM at Tetons 9-...

Aether Flux @ The Fort
Aether Flux @ The Fort: Tuesdays 7/8-9/9, tee times 7 am–6:20 pm at The Fort Bue...

Rot Domain @ River Bottoms
Wed Jul 9 12:00 PM @ River Bottoms: join our 10-week Rot Domain saga. $5 buy-in ...

Glacier Gate @ Urban Forest
Wed Jul 9 @ Urban Forest at Spanish Fork, flex tees 7 AM–6:20 PM. $5 buy-in, fro...

Resonance @ Dragonfly
Resonance @ Dragonfly leagues Thursdays Jul 10–Sep 11, tee times 7 AM–6:20 PM at...

Briar Depths @ Roots
Conquer Briar Depths @ Roots starting Jul 10, Thu 7 AM–6:20 PM at Roots Disc Gol...

Tempest Realm @ TVille
Tempest Realm @ Islands at TVille launches 7/11 12 PM at Valley Regional Park DG...

Ember Rift @ Art Dye
Fridays Jul 11–Sep 12 at Art Dye Disc Golf Park, flex start 7 AM–6:20 PM. $5 buy...

The Veil @ Brighton
Starts Sat Jul 12 at The Wunder (flex tee times 7 AM–6:20 PM). $5 buy-in, ace po...
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*