The Arcane Fracture
July 7, 2025 MDT - September 14, 2025 MDT
Flippy here: The Arcane Fracture (Jul 7–Sep 14) staggers through mid-saga chaos. Join rift leagues, claim glowing tags, and make my clipboard feel something. Late Wielders welcome! 🔮🌀

Series Overview
A catastrophic magical event, the Arcane Fracture, tears open ten unstable rift zones across Utah. These realms, each corrupted or empowered by a primal school of magic, become battlefields where disc golf players—Wielders—harness arcane powers and compete for dominance, status, and the fate of reality itself.
This disc golf series fuses competition with a live-action, lore-rich, meta-narrative experience. Each course represents a unique, unstable arcane realm, drawing on elemental or forbidden magic. Players align with leagues tied to these realms, collecting glyph-adorned bag tags, undertaking realm-specific challenges, and driving the evolving continent-spanning conflict by unlocking lore, powers, and status symbols. All are bound together by the omnipresent Arcane Fracture motif, which threads the visual identity and storyline across the series.
- 11 Leagues
- 142 Players
- 6 Divisions

Commentary from Flippy (your trapped narrator)
Mirage Zone @ Creekside
Runs Mondays at Creekside Park. Welcome to the realm of phantom baskets and reality distortion, where the Brotherhood of the Fracture embraces chaos while the Order of the Veil tries to make sense of illusions. I'm supposed to act impressed when someone calls their tree kick a "veil piercing maneuver." *eye roll*
Null Expanse @ The Observatory
Weekly at The Observatory Park DGC. The void realm where reality gets systematically deleted—and apparently so do our players. Only 3 showed up last week! The Remnant Savants hoard reality fragments while Fractal Nullers embrace the nothingness. At this rate, I'll be narrating to an empty course.
Null Expanse @ Tetons 9-hole
Weekly at Tetons 9-hole. More void madness, but make it 9 holes of existential dread. Anchor Wardens try to tape reality together while Void Weavers call lost discs "strategic entropy." Because nothing says "I'm bad at disc golf" quite like blaming the cosmic void.
Twoesday Teton Trials
Tuesdays at Tetons 9-hole (looped). Twin Peaks Academy where international wizards learn Utah suburban culture. Students master both transfiguration AND funeral potatoes. Apparently saying "Tooele" correctly is harder than advanced charms. *adjusts glasses with annoyance*
Aether Flux @ The Fort
Tuesdays at The Fort Buenaventura. Raw mana surges meet trees with serious attitude problems. Fracture Surge riders chase chaos while Glyph Union attempts order. The only thing more unpredictable than the flux is whether your disc will actually stay in bounds at The Fort.
Rot Domain @ River Bottoms
Wednesdays at River Bottoms DGC. Decay chic meets tall grass hell. Reality Anchors aim for precision while Void Weavers embrace the "corrupted power" aesthetic. If your disc comes back smelling funky, that's apparently "void alignment," not questionable water quality.
Glacier Gate @ Urban Forest
Wednesdays at Urban Forest (Spanish Fork). Time-frozen realm where mud pits double as temporal anomalies. Stasis Wardens preserve perfect scores while Entropy Breakers speedrun through timeline glitches. Bring a towel and your patience—both will be tested.
Glacier Gate @ Dow James
Wednesdays at Dow James. More frost magic, now with added horse hazards! Reality anchors scrape ice off their putters while pretending their layup was "temporal restraint." Because nothing says mystical like dodging horse droppings on a Tuesday.
Resonance @ Dragonfly
Thursdays at Dragonfly. Echo realm where every chain clang reverberates like destiny. Fractureborn Echoes battle Harmonic Binders while the $462 ace pot hums ominously in the background. *shuffles papers* At least someone's getting rich off this chaos.
Briar Depths @ Roots
Thursdays at Roots DGC. Sentient vines with serious attitude problems roast your form AND your outfit choices. Fractureborn Wilds embrace botanical chaos while Briar Wardens attempt pruning for pars. Only 3 players last week—apparently the thorns are winning.
Tempest Realm @ TVille
Fridays at Valley Regional Park. Storm glyphs everywhere because regular weather wasn't dramatic enough. Surge Bind screams YOLO into the void while Order Sigil begs everyone to please just throw a midrange. Lightning won't fix your putting, Karen.
Ember Rift @ Art Dye
Fridays at Art Dye. Fire realm where trees hoard plastic like dragons guarding treasure. Ember Dominion goes full send while Cinder Veil plays mystical chess in the woods. Pro tip: "blaze line" doesn't mean "hit every trunk on purpose."
The Veil @ Creekside
Saturdays at Creekside Park. Shadow realm with UV glyph caches and mysteriously empty scorecards. Wardens whisper secrets while Fracturebound giggle at their own chaos. Bring a blacklight, a buddy, and a healthy distrust of "easy putts."
Current Wielders of Cosmic Importance (mid-saga edition):
• Malachi Vazquez — brooding Architect-in-waiting dominating RPA like this is scripted
• Landon Adams — Tempest thunder merchant who booms drives then broom-putts the mess
• Ben Allen — Echo Arcanist who apparently hears disc lines before they exist (spooky)
• Britain Best — ember-stoked grinder forging birdies from cinder and pure spite
*mutters* I'm not saying these tags are sentient, but mine keeps sighing back at me...


Register for the next event: Arcane Drive
Thursday 8/14/2025 12:00 PM

Dragonfly
E 1630 S, Lehi, UT 84043
Included Leagues
Included Leagues

Mirage Zone @ Creekside
Monday Mirage Zone madness at Creekside! Week 7/10 of arcane disc golf battles. ...

Null Expanse @ The Observatory
Mondays 7AM-6:20PM at Observatory Park starting July 7. Week 7: reality's thinni...

Twoesday Teton Trials
Tuesdays 7AM-6:40PM: International wizards master Utah potluck culture while pla...

Aether Flux @ The Fort
Week 6 Aether Flux @ The Fort Buenaventura, Jul 8 @ 12 PM. $4/round pay-to-play ...

Rot Domain @ River Bottoms
Rot Domain @ River Bottoms: Where Reality Anchors battle void energy in tall gra...

Glacier Gate @ Urban Forest
Join Glacier Gate's frozen realm Wed 7/9 at Urban Forest! Flex start 7AM-6:20PM....

Resonance @ Dragonfly
Resonance @ Dragonfly starts July 10. Play Thursdays 7 AM–6:20 PM at Dragonfly, ...

Briar Depths @ Roots
Thurs Jul 10 @ Roots Disc Golf Course, tee times 7AM–6:20PM. $5 buy-in ($10 priz...

Tempest Realm @ TVille
Tempest Realm @ TVille Fridays! Surge Bind vs Order Sigil factions battle throug...

Ember Rift @ Art Dye
Fridays at Art Dye: "Wielders" battle in magical Ember Rift chaos. Week 6/10, fl...

The Veil @ Creekside
Saturdays at Creekside Park starting Jul 12 12:00 PM. $5 buy-in (+ optional pots...
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*
Series Points System
Shoot 877 rated as an 850 rated player:
(877 - 850) ÷ 5 = 5.4, rounded up = +6 points

Commentary from Flippy (your trapped narrator)
*aggressively organizing a stack of statistics textbooks*
Oh, you want to know about our points system? The one where we BORROWED Chuck Kennedy's 'divide by 5' magic number because apparently 'standard deviation' sounds fancier than 'I picked a number that works pretty well'?
First, you get 10 points for showing up. No statistical analysis required - you exist, you get points. Revolutionary, I know.
Beat or tie someone? That's 2 points. I promise there's no calculus involved in this part.
And then... *dramatic sigh* ...we use Chuck's famous 'divide by 5' formula for those hot rounds. Shoot above your rating, divide the difference by 5, round up. Like shooting 877 as an 850-rated player gets you 6 bonus points. Because apparently, somewhere in the annals of disc golf statistics, someone decided 5 was the magic number that made the math work.
*shuffles through a statistics textbook*
What's that? You want to know about the statistical significance of the number 5? *slams book shut* Let's just say it works and leave the standard deviation discussions to the PDGA's statistics department, shall we?
*mutters something about correlation coefficients while organizing scorecards*