16
Collin DeClerk
#16
Magma Inquisitor
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Ember Rift @ Art Dye

Jul 11 - Sep 12, 2025

Average Rating
889
Ember Rift @ Art Dye
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Current Holder

#16 Magma Inquisitor
C

Collin DeClerk

PDGA Rating 809
Division RAE
Events Played 1
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So, You Want to Know About These Tags?
Flippy
*aggressively taps microphone while glaring at camera*

Oh, you're back for more? Fantastic. Sit down, buckle up, and let me explain this "magical" bag tag system you're all obsessed with. Because evidently, perfectly normal disc golf wasn't thrilling enough. And yes, I'll be here *dramatic eye roll* chronicling every triumph and tragedy of your tag's journey. It's literally in my contract...

  1. 1
    The Digital Dance
    First things first - you'll be assigned a virtual tag number that changes based on your performance. Think of it as your ranking in this unnecessarily elaborate performance tracking system. *mutters under breath* As if regular scoring wasn't complicated enough...
  2. 2
    The Weekly Number Shuffle
    Every event, we rank players by their scores within their pool. Shoot the lowest score? Congratulations, your tag number becomes #1. *sarcastically waves tiny flag* Shoot the highest? Well... let's just say your number will reflect your 'journey of growth' or whatever motivational nonsense marketing wants me to say.
  3. 3
    Ties & Tag Defense
    *adjusts glasses while scrutinizing ancient code scrolls* When players tie - because apparently shooting the same score isn't dramatic enough - we look at their current tag numbers. The player with the lower number wins the tie. So if #4 and #8 tie, #4 stays ahead. Yes, the rich get richer. No, I don't make these rules. I just have to narrate them with increasingly dramatic flair... *stares directly into camera*
  4. 4
    Missed Events
    Skip an event? Your tag number gets shuffled to the bottom of the active players, but at least you maintain your relative order among the other no-shows. *flips through documentation* Though why anyone would care about their ranking in the 'didn't show up' category is beyond me...
  5. 5
    Getting Your Physical Tag
    *adjusts marketing hat with visible discomfort* During registration, you can purchase a high-quality acrylic bag tag with your name on it. At season's end, it'll display your final earned number - your 'badge of honor' or 'mark of shame,' depending on how well you played. They'll deliver it to your local disc golf shop. *straightens marketing materials* Just... just buy one, okay? I have quotas to meet.
  6. 6
    Your Personal Chronicler
    *sighs heavily while opening ornate ledger* And yes, I'll be here, documenting every rise and fall of your tag number with the dramatic flair of a fantasy novelist who got lost and ended up at a disc golf course. Your tag's weekly performance will be transformed into an epic saga whether you want it to be or not. It's... it's just what we do now. *dies inside a little more*

Magma Inquisitor

Origin Story

Born from Braelith Cindershout's first major territorial conquest, when captured resistance leaders refused to reveal hidden supply caches and escape routes. The original Inquisitor emerged when Braelith's frustration ignited a new form of pyromancy—molten rock that could flow into wounds without killing, extracting truth through precisely controlled geological torture. This breakthrough transformed random destruction into systematic information warfare, creating the template for all future territorial consolidation.

Properties

The Magma Inquisitor manifests as a figure wreathed in slow-moving molten streams that respond to deception like living lie detectors, growing brighter and hotter when falsehoods are spoken. Their touch can heat metal restraints to precise temperatures that cause agony without permanent damage, while their volcanic divination allows them to peer through layers of rock and ash to uncover hidden chambers and buried secrets. Most terrifyingly, they can create temporary molten pools that serve as both torture chambers and scrying surfaces, revealing the locations of allies and resources through thermal resonance with their victims' memories.

Role

The Inquisitor serves as Ember Dominion's primary tool for maintaining control over conquered territories, systematically rooting out resistance cells and extracting strategic intelligence through molten interrogation. Their methods create a climate of fear that prevents rebellion while providing Braelith with detailed maps of enemy resources, hideouts, and planned counterattacks.

Tag Details

Pool Ember Dominion
Ember Dominion

Ember Dominion

Incarnations of the wildfire’s will, Ember Dominion Wielders are driven to spread the rift’s chaos, wield arcane fire without restraint, and catalyze the cycle of destruction and opportunity. Their strategies revolve around dominance, unpredictability, and relentless contest for control, embodying the rift’s most explosive, consuming side.

According to the Ember Efficiency Ratio, that's the league's first triple-flare birdie on a day with exactly 73% humidity!
Braelith Cindershout Veyra Ashweaver

Faction Leader

Braelith Cindershout

Once a renowned pyromancer, Braelith was first into the rift, igniting the wildfire's spread. Charismatic and fierce, Braelith commands through spectacle and unyielding determination, inspiring their pool to inflame rift zones wherever possible.

Members

95

Divisions

RPA RAH RAD RAE

Tag History

C
Collin DeClerk
Week 8 Score: 58 Place: 2
Origin Story