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Season Premiere

Crimson Glide @ Art Dye

Crimson Current: A Cubist Storm of Tactical Absurdity

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The Story Begins

The Crimson Current simulation begins as a controlled experiment in tactical discipline. Two factions, The Grid and The Surge, are deployed into a storm-lashed coastal command arena. At first, the conflict is procedural—data streams versus instinct, order versus chaos. But as the simulation intensifies, the arena begins to cull the emotionally volatile and the tactically inconsistent. Rivalries crystallize. Absences are recorded as surrenders. The Grid tightens its algorithmic grip; The Surge mocks its rigidity with erratic brilliance. Mid-season, a system-wide anomaly fractures the simulation, forcing challengers to adapt or be purged. By the final event, only those who have weathered both storm and scrutiny remain—ranked not by charisma, but by unbroken composure. The arena does not crown a winner. It publishes a rating.

The simulation initializes. The Grid and The Surge are activated. All challengers are neutral-rated. The first storm cycle begins.

Choose Your Alliance

The Grid

The Grid

The Grid represents order, fragmentation, and controlled repetition—visualized through Cubist geometry and militarized data streams. It opposes The Surge by rejecting improvisation, instead favoring rigid frameworks, predictive modeling, and the illusion of total control under storm conditions.

FPO RPA RAH RAD
The Surge

The Surge

The Surge embodies chaotic improvisation and performative instability, serving as the anti-simulation to The Grid’s rigidity. It leverages Cubist disarray to celebrate fracture, emotion, and absurdity, transforming environmental collapse into a tactical advantage through irony and timing.

FA2 RAE RAF RAG

Meet the Legends

Neon Calculus
Static Prophet
Circuit Breaker
Chaos Theory
Neon Calculus

And 7 more legends await...

The Season Ahead

1
Week 1 Feb 15, 2026

Grid Lock

Week 1 of the league series on Sunday with a tee time start.

First absence recorded: Challenger 17 fails to report. Their rank is downgraded to FORFEIT.

2
Week 2 Feb 22, 2026

Surge Tide

Week 2 of the league series on Sunday with a tee time start.

A challenger from The Grid loses composure after a double-miss. Their tag is challenged.

3
Week 3 Mar 1, 2026

Current Shift

Week 3 of the league series on Sunday with a tee time start.

The first culling: three lowest-ranked challengers are marked INACTIVE.

4
Week 4 Mar 8, 2026

Coach Fade

Week 4 of the league series on Sunday with a tee time start.

Rivalry intensifies: The Grid accuses The Surge of signal jamming.

5
Week 5 Mar 15, 2026

VHS Glitch

Week 5 of the league series on Sunday with a tee time start.

Second culling: the simulation auto-purges two absent challengers. Their tags are up for claim.

6
Week 6 Mar 22, 2026

Crimson Drift

Week 6 of the league series on Sunday with a tee time start.

The Surge begins to fracture. One member is seen laughing mid-throw—immediately tagged for instability.

7
Week 7 Mar 29, 2026

Code Rain

Week 7 of the league series on Sunday with a tee time start.

Rivalry intensifies: challengers begin openly challenging for tags during rounds.

8
Week 8 Apr 5, 2026

Facet Break

Week 8 of the league series on Sunday with a tee time start.

Third culling: the lowest-ranked challenger is removed. Their tag vanishes from the board.

9
Week 9 Apr 12, 2026

Final Frame

Week 9 of the league series on Sunday with a tee time start.

The Grid and The Surge prepare for the last confrontation. One challenger from each faction leads.

The Battlefield

Art Dye

573 E 700 N, American Fork, UT 84003

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