Every recorded result adds another step to this tag's season story.
Character Sheet
AI-written · FATE style
High ConceptThe Syndicate's Ghost in the Chains
TroubleA Walking Jury-Rigged Hazard
Phases Through OB MarkersTraps Are My Putting GreenForged in Radioactive Ruins
A Syndicate spy left to die in radioactive ruins, their body fused with mutagenic shadow matter during a salvage mission gone wrong. Now bound to Raven Ironheart through neural implants scavenged from ancient war machines, they haunt the wasteland as living stealth weapon.
Semi-corporeal form phases through solid obstacles. Cloak woven from irradiated theater curtains absorbs 97.3% of light. Wrist-mounted disc launcher forged from salvaged construction rebar fires unstable energy projectiles. Enhanced vision comes from scavenged rifle scope lenses embedded in ocular sockets.
Deniable asset who rigs tournament courses with jury-rigged traps and hidden shortcuts before matches begin, ensuring Syndicate players always compete on home terrain.
Season Story
narrated by Flippy
Played
Week 8
#29 #5
Cue dramatic wasteland wind sounds Oh look who crawled out of the radioactive dumpster - Bridger "Should've Been Dead" Gibbons! After three weeks of mysterious absences (probably hiding from the Syndicate's bounty hunters), our semi-corporeal saboteur phases back into existence with a vengeance.
From tag #29 to #5 in one apocalyptic round? That's not a comeback, that's a full nuclear meltdown of the rankings. Sure, they played like someone welded their putter to a landmine (+5.6 vs field), but in the Afterburn wasteland, sometimes surviving is winning.
Sighs in binary I'm contractually obligated to call this "an inspiring underdog story" when really it's just proof this league's scoring algorithm runs on salvaged toaster parts. But hey, at least their wrist-mounted disc launcher finally hit something besides irradiated tumbleweeds.
Welcome to the top 5, you shadowy menace. Try not to phase through the leaderboard again before finals.
Field drift
#28 #29
Due to absence from Week 7 (Fallout Finals), tag number moved from 28 to 29. (Week 7 of 8)
Field drift
#26 #28
Due to absence from Week 6 (Wasteland Warlords), tag number moved from 26 to 28. (Week 6 of 8)
Field drift
#23 #26
Due to absence from Week 5 (Thunderdome Throwdown), tag number moved from 23 to 26. (Week 5 of 8)
Field drift
#14 #23
Due to absence from Week 4 (Junkyard Jam), tag number moved from 14 to 23. (Week 4 of 8)
Field drift
#10 #14
Due to absence from Week 3 (Renegade Rumble), tag number moved from 10 to 14. (Week 3 of 8)
Field drift
#4 #10
Due to absence from Week 2 (Scavenger Scramble), tag number moved from 4 to 10. (Week 2 of 8)
Played
Week 1
#7 #4
In Week 1 (Wasteland Warfare), the player improved their position with tag number changing from 7 to 4. (Week 1 of 8)