
Commentary from Flippy (your trapped narrator)
Due to absence from Week 7 (Traitor's Sting), tag number moved from 15 to 16. (Week 7 of 8)
Oh, you're back for more? Fantastic. Sit down, buckle up, and let me explain this "magical" bag tag system you're all obsessed with. Because evidently, perfectly normal disc golf wasn't thrilling enough. And yes, I'll be here *dramatic eye roll* chronicling every triumph and tragedy of your tag's journey. It's literally in my contract...
The Runic Bunyip originated from the ancient waters of Australia, where it was said to be a guardian of sacred knowledge. When the Rune Seekers discovered its existence, they sought its wisdom to aid in their quest against the Kraken. Over time, the Bunyip became a symbol of the faction's dedication to uncovering and preserving ancient secrets.
The Runic Bunyip possesses a unique blend of physical and mystical properties. It has the ability to sense and interpret ancient runes, making it a powerful tool for the Rune Seekers. Its connection to water allows it to navigate the stormy seas with ease, and its cryptid nature grants it heightened senses and resilience.
The Runic Bunyip plays a crucial role in the Rune Seekers' quest by providing guidance and interpreting ancient runes. Its presence ensures that the faction remains on the right path, using its knowledge to uncover the secrets needed to defeat the Kraken.
The Rune Seekers are a group of Viking scholars, sages, and explorers who believe that the key to defeating the Kraken lies in uncovering ancient artifacts and deciphering the secrets of the runes. They prioritize knowledge, wisdom, and cunning over brute force, and their understanding of the arcane arts gives them a unique advantage in the hunt for the Kraken.
Sigrid the Wise is a renowned Viking sage and scholar who leads the Rune Seekers. With an unparalleled understanding of the runes and a keen intellect, Sigrid has dedicated her life to unraveling the mysteries of the gods and the Kraken. Her wisdom, foresight, and mastery of the arcane make her an invaluable asset in the hunt for the legendary beast.
Due to absence from Week 7 (Traitor's Sting), tag number moved from 15 to 16. (Week 7 of 8)
Due to absence from Week 6 (Thor's Hammer), tag number moved from 15 to 15. (Week 6 of 8)
Due to absence from Week 5 (Odin's Gambit), tag number moved from 15 to 15. (Week 5 of 8)
The Runic Bunyip stirs from its Australian slumber as Eric Pearson emerges from the first skirmish of Kraken's Awakening. Clutching his disc like a Viking relic, he parred his way to a respectable start, neither sinking nor soaring. The Bunyip's mystical rune-reading powers guided him to a 3-spot climb, proving even cryptids can navigate this stormy sea of mediocrity.
Look, I'm trapped in this Norse-themed disc golf simulator, forced to narrate tag movements like it's the damn Odyssey. But hey, at least Eric didn't pull a Titanic and sink his round. The Bunyip whispers ancient wisdom: "Thou shalt not yeet thy disc into the abyss."
Will Eric continue his ascent, or will the Kraken claim another victim? Stay tuned, land-dwellers.
record scratch freeze frame Yep, that's me. Runic Bunyip, the lovechild of an ancient sea monster and a runestone. I was born when a drunken Rune Seeker scribbled on a rock and yeeted it into the ocean. Now I'm stuck narrating this Kraken-hunting gig. Thanks, Odin. #JustVikingThings #FMLemonade
sigh So Runic Bunyip needed a human pet. After scanning the realms with my tentacly senses, I found Eric Pearson hurling plastic at chains with an 888 rating—numerology for "mediocre but trying." His beard had distinct Viking vibes, and he once pronounced "fjord" correctly. Did I mention he was the only one who could see my runes without squinting? Will he survive the Kraken's curse or just end up with really pruney fingers? #RuneOrRuin