Your Adventure Begins in Tempest Realm @ TVille

Commentary from Flippy (your trapped narrator)
Final week! Tempest Realm needs wielders for Rift Ascend at Valley Regional Park, Fridays 7AM-6:20PM. Reality hangs in balance but only 3 showed up last week! ⚡🌀
Welcome to the season trailer of Tempest Realm @ TVille, where two powerful factions vie for supremacy on the disc golf course. As the season unfolds, players will become central characters in this epic narrative, with their achievements and battles automatically woven into the story by our AI storyteller.
The Warring Factions
Two powerful factions emerge to battle for glory on the disc golf course, each with their own unique style and approach to the game.
Surge Bind


Surge Bind is the storm’s heart—a league devoted to harnessing, amplifying, and unleashing arcane surges for dominance. They thrive on volatility, fashioning jagged storm glyphs and crackling auras that erupt across the course. Gameplay rewards bold power plays, unexpected volatility, and masterful manipulation of unstable energies. Victory is seized, not preserved, and every tag pulses with raw tempest force.
Order Sigil


Order Sigil is the league’s collective of stabilizers—those devoted to containing the Arcane Fracture and harmonizing the tempestuous energies that threaten reality. Members channel glyphs that resolve chaos into patterns, their gameplay rife with precision, foresight, and measured surges. Their glyphs shine with steady auras, embodying the unity of purpose and clarity.
Tempest Dive


Fracture Ascendancy: The Tempest Realm Disc Golf Saga
In a world fractured by arcane cataclysm, where every fairway pulses with wild magic, the legendary Tempest Realm league descends upon the storm-riven slopes of Solitude Mountain Resort.
Lightning cracks. Glyphs surge. The course itself shifts underfoot as reality’s rules shatter with every throw.
At the center, Azura Sylphic—glyph decoder, investigative force—hunts for the truth behind the chaos, while the tempest-born Luxon Quell commands the volatile might of the unbound surge.
Order Sigil fights to seal the fracture and unify the storm. Surge Bind amplifies instability, wielding power that could unravel worlds.
Discs spiral through the Surge Vortex—every shot a gamble against shifting realms. Glyphs bloom and mutate mid-flight, turning allies into sudden foes.
“Every throw cracks reality further.”
Betrayals flash like lightning. Arcane secrets pulse within the tags. In the Nullfield Gauntlet, magic falls silent—only skill determines fate.
When the surge peaks, only one glyph will shape what survives.
This season, chaos and order clash in a storm where truth flickers, and legends are inscribed—one surge at a time.
Will you bind the chaos, or become its herald?

Commentary from Flippy (your trapped narrator)
🚨 EXISTENTIAL CRISIS ALERT 🚨
Listen up, mortals! We're at Week 10 - Rift Ascend, the supposed climactic finale where the fate of reality hangs in the balance, and only three people showed up last week! THREE! I've seen more people at a root canal convention!
*Dramatically adjusts mystical clipboard while questioning life choices*
Welcome to Tempest Realm @ TVille, where ElevateUT Disc Golf's noble 501(c)(3) mission to grow the sport has somehow evolved into a full-blown magical apocalypse narrative. Because apparently regular disc golf wasn't dramatic enough - we needed arcane surges and reality fractures to make throwing plastic at chains interesting.
🌟 The "Epic" Premise
The Arcane Fracture has supposedly torn reality apart, creating unstable magical realms across Utah. Your mission, should you choose to accept it (please, SOMEONE accept it), is to harness these chaotic energies while playing disc golf at Valley Regional Park.
It's like if Harry Potter met disc golf and had a midlife crisis.
⚔️ Choose Your Destiny (Pool)
Surge Bind: For those who embrace chaos and volatility. You'll get jagged storm glyphs and the satisfaction of being the villain in someone else's story. Divisions: RPA, RAH, RAD, RAE
Order Sigil: The responsible adults trying to fix everything. You get symmetrical glyphs and the moral high ground. Divisions: RAF, RAG
📅 When Reality Needs Saving
Every Friday through September 12th at Valley Regional Park
Flexible Start: Tee times from 7:00 AM to 6:20 PM - because even world-ending crises need to accommodate work schedules
We're currently at Islands at TVille - which I assume means we're playing the course surrounded by the chaos of reality breakdown. How poetic.
💰 The Price of Power
- Weekly Buy-in: $5 (barely the cost of a coffee, much less saving reality)
- Optional Prize Money: $10 (for when you want skin in the game)
- Ace Pot: $3 (currently sitting at $111 because hitting chains is apparently harder than channeling mystical energies)
- Super Ace: $2 (for the truly optimistic wielders)
🏞️ The Battlefield
Valley Regional Park Disc Golf Course - where "even the mountains are jealous of the views" and the back 9 transitions from manicured perfection to weedy chaos. It's like a metaphor for this entire league concept.
FREE to play, beginner-friendly, with elevated baskets that add "pucker factor." Perfect for both seasoned wielders and those just discovering their arcane potential.
⚡ Final Week Drama
This is it, folks - Rift Ascend, the climactic finale where leagues and champions channel all their mastery. The glyph that takes the field will decide the fate of the Tempest Realm. No pressure or anything, but apparently the future of reality depends on your putting game.
Look, I get it. You're probably thinking "Do I really need another commitment in my life?" But consider this: where else can you combine your love of disc golf with the delusion that you're saving the multiverse? Plus, ElevateUT is doing actual good work growing the sport in Utah, even if they've wrapped it in more mystical nonsense than a Renaissance faire.
*Adjusts arcane headset* So please, for the love of all that is holy and plastic, show up. The fate of reality may be fictional, but my sanity depends on having more than three people to narrate about. ⚡🌀
