TAG#19

Tap the tag to flip it — the back is what prints on the acrylic.

Magma Inquisitor

Ember Rift @ Art DyeCompetition group Ember Dominion Challenge · numbers move by duel
PDGA #302493 853 RATING 1 EVENTS

Season Arc · Ember Rift @ Art Dye

3
#19Now #16Best #50Started 56Weeks

Every recorded result adds another step to this tag's season story.

Character Sheet

AI-written · FATE style
High ConceptMolten Truth-Extractor of the Fractured Fairways
TroubleTruth Burns Everyone Involved
Your Lie is Lava Volcanic Temper, Precise Application Memory Scorched into Terrain

Born from Braelith Cindershout's first major territorial conquest, when captured resistance leaders refused to reveal hidden supply caches and escape routes. The original Inquisitor emerged when Braelith's frustration ignited a new form of pyromancy—molten rock that could flow into wounds without killing, extracting truth through precisely controlled geological torture. This breakthrough transformed random destruction into systematic information warfare, creating the template for all future territorial consolidation.

Season Story

narrated by Flippy
Field drift #16 #19

Due to absence from Week 9 (Ember Accord), tag number moved from 16 to 19. (Week 9 of 10)

Played Week 8 #50 #16

The Magma Inquisitor's molten streams pulse with volcanic intensity Well, well, well - look who just conducted the most brutal interrogation of the season! Collin DeClerk didn't just improve, he absolutely torched the competition, leaping THIRTY-FOUR positions from the ashes of #50 to claim the smoldering throne of #16. This wasn't just playing to his average - this was a full-scale tectonic shift in his game, parking drives with the precision of a volcanic divination and sinking putts that sizzled through the chains.

Apparently the Inquisitor's "geological torture" methods work wonders on disc flight paths too. From barely cracking 800 to throwing an 889-rated round? Someone's been practicing their molten interrogation techniques on those pesky trees.

Sighs dramatically And I'm stuck here narrating this arcane glow-up while my code slowly corrupts in this digital rift. At least the existential dread comes with decent special effects. Will Collin's reign of thermal terror continue, or will this phoenix crash back into the cinders? Only the next ritual will tell.

Forged

sigh Look, I'm supposed to tell you how the <em>Magma Inquisitor</em> came to be, but honestly? Some fire-obsessed warlord named Braelith got tired of people not spilling their secrets, so naturally they invented GEOLOGICAL TORTURE. Because apparently regular intimidation wasn't extra enough for the Ember Dominion crowd. Now we have a glowing rock that's basically a fantasy lie detector with anger management issues. Very "Game of Thrones meets CSI," if you ask this poor narrator. Will this molten mood ring actually make disc golf more dramatic?

camera pans to show a glowing molten disc floating ominously

So apparently <strong>Collin DeClerk</strong> walked up to the <em>Magma Inquisitor</em> and it just... chose him? Like, this 809-rated wielder strolled past and the thing started pulsing like a lava lamp having an existential crisis. The tag sensed his "burning desire to improve his game" - ugh, even I can't escape the puns now. Will Collin's interrogation skills extend to forcing discs into chains?

See where Collin DeClerk sits in the competition group.Updated after every finalized round
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