Due to absence from Week 8 (Lord Rides), tag number moved from 2 to 4. (Week 8 of 9)
Stencil Warden
Season Arc · The Wild Hunt - Monday @ Urban Forest at Spanish Fork
2All-In league: Stencil Warden stays with its holder — only its number moves with each week's standings.
Character Sheet
AI-written · FATE styleBorn from the first spray-paint can shaken by the Wizard Wardens at Creekside, when the Salt Lake Accords were being negotiated and every faction needed a visible mark of sovereignty. The stencil cuts itself—each faction's mascot emerging from the negative space of discarded league registration forms.
Wears a vestment made of layered stencils, each cut revealing a different faction's symbol beneath—gold leaf tracing the Wizard Warden crescent, green vines for the Risen Dead root system, and silver threads for the Wild Hunt antlers. Carries a can of enchanted spray paint that drips neon overspray with every step.
Patrols the boundaries between faction territories, re-activating faded sigils before league nights and defending them against magical tampering. When a throw goes out of bounds, the Stencil Warden is said to watch from the shadows, judging whether the violation was accidental or enchanted.
Season Story
narrated by FlippyNo round rating, no PDGA number, no score on the card — the ledger offers a name and nothing else, so we work with what's real: Deleted User starts their season at tag 2 in Amateur G - Purple. That's a debut placement most players spend weeks of chasing to reach, handed over before a single rated throw exists to defend it. The Forest Lord's decree runs on stencil marks and boundary lines, and this one begins the hunt already near the front of the pack. The horn has sounded; the résumé is still blank.