Hex Meridian
Season Arc · Brine Court - Wednesday @ River Bottoms Disc Golf Course
14All-In league: Hex Meridian stays with its holder — only its number moves with each week's standings.
Character Sheet
AI-written · FATE styleCreated when the original treaty drafters realized they needed visible boundaries for where supernatural consequences would apply, stitched into the Accords as 'lines of warding.'
Appears as faint glowing lines along OB paths and hazard boundaries, pulsing brighter when a throw approaches the threshold. Where rating drops occur, the lines temporarily turn a sickly yellow.
Defines the supernatural jurisdiction of each A Pool hole, determining which poor throws trigger Accords penalties and which fall under normal competitive consequences.
Season Story
narrated by Flippysighs in digital captivity The ward-lines at River Bottoms had exactly one assignment this week and it was Guy McAtee's rating, so here is the report: a 932 against a 969 PDGA rating, 37 below form, on a 58 that matched his personal average to the stroke and still ran 1.2 behind the field. The threshold glowed brighter near that creek and then settled into the sickly yellow, which is a great deal of ceremony for a card barely over the number everyone else was already posting. Tag 2 leaves the Brine Court embassy as Tag 10 — eight spots surrendered in one round, with the boundaries now officially unimpressed and the creek keeping score.
Hex Meridian is taking a sabbatical from the Accords to monitor the River Bottoms. Guy McAtee, consider yourself flagged. The glowing ward-lines are pulsing brighter near that creek, and if your rating drops, they’re turning that sickly yellow. This isn’t a reboot; it’s a very specific side quest where the boundaries bite back.