TAG#13

Tap the tag to flip it — the back is what prints on the acrylic.

Arcade Abomination

Zombie Mall @ DragonflyCompetition group Default Challenge · numbers move by duel
PDGA #268293 947 RATING 1 EVENTS

Season Arc · Zombie Mall @ Dragonfly

6
#13Now #7Best #48Started 40Weeks

Every recorded result adds another step to this tag's season story.

Character Sheet

AI-written · FATE style
High ConceptNeon-Fleshed Fusion of Arcade and Apocalypse
TroubleConstantly Hungry for Fresh Batteries
Tendrils of Crackling Energy Eats Discs for Power Crawled from a Quarter Slot

The Arcade Abomination originated when radioactive waste from the mall's flooded basement seeped into the arcade's electrical systems, mutating with the zombie infection to fuse broken game cabinets and neon lights into a living entity. It now thrives in the darkness, constantly evolving by consuming power and survivors, embodying the corruption of leisure into terror.

Season Story

narrated by Flippy
Field drift Week 9 #7 #13

Due to absence from Week 9 (Extraction Point), tag number moved from 7 to 13. (Week 9 of 10)

Played Week 8 #48 #7

In Week 8 (Final Push), the player improved their position with tag number changing from 48 to 7. (Week 8 of 10)

See where Tanner Shell sits in the competition group.Updated after every finalized round
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