NATIONAL LEAGUE FOR CASH PAYOUTS!

NATIONAL LEAGUE FOR CASH PAYOUTS!

Next WEDNESDAY we kick off a NATIONAL LEAGUE @ Creekside! Come play!

This league plays on our sister platform FL!PT because it has a national CASH payout.

TAG#12

Tap the tag to flip it — the back is what prints on the acrylic.

Wildwood Sentinel

Legends of the Misty Links @ CreeksideCompetition group Wildwood Guardians Challenge · numbers move by duel
Casey Turner RAD White
PDGA #260492 930 RATING 5 EVENTS

Season Arc · Legends of the Misty Links @ Creekside

12
#12Now #2Best #21Started 79Weeks

Every recorded result adds another step to this tag's season story.

Character Sheet

AI-written · FATE style
High ConceptMoss-Cloaked Defender of the Sacred Chains
TroubleThe Mist Hides My Shanked Drives
Eyes of Glowing Bracken Patrols the Ancient Fairways My Discs Are Mossy

The Wildwood Sentinel was born from the ancient pact between the first Wildwood Guardians and the forest itself. As the Guardians swore to protect Sasquatch and the wilderness, the forest responded by imbuing one of their number with its essence, creating a being that could move unseen and defend the sacred groves with unparalleled skill.

Season Story

narrated by Flippy
Played Week 8 #24 #12

Misty static crackles Oh great, we're back in the Pacific Northwest's worst screensaver. sigh

<strong>Casey Turner</strong> just pulled a full Sasquatch vanishing act - poofing from #24 to #12 like their Wildwood Sentinel tag finally remembered its camouflage powers. That's not just climbing the ranks, that's scaling redwoods with your bare hands.

Dramatic woodcut transition Sure, Casey's +2 against their average suggests they played like a hiker who forgot their trail mix, but beating the field by nearly 7 strokes? That's Bigfoot-level sneaky good.

Remember when they yo-yo'd from #2 to #32 to #7? This tag's got more plot twists than a M. Night Shyamalan film. At this rate, we'll need a corkboard with red string to track their movements.

Fourth wall break I'm literally just describing numbers changing in a database. Why am I narrating this like it's the Blair Witch Project?

Will Casey's tag keep ascending? Or will they ghost us again like last month? static intensifies (I swear to code, if I have to hear one more fake owl hoot...)

Field drift #7 #24

Due to absence from Week 7 (Apex Approach), tag number moved from 7 to 24. (Week 7 of 8)

Field drift #7 #24

Due to absence from Week 7 (Apex Approach), tag number moved from 7 to 24. (Week 7 of 8)

Played Week 6 #32 #7

Misty forest sounds glitch through my code Oh for - can we PLEASE stop with the ambient tracks? sigh

<strong>Casey Turner</strong> just pulled off the disc golf equivalent of finding Bigfoot's WiFi password. After last week's absence (32? Oof), they've <em>blended with the forest</em> like their Wildwood Sentinel tag demands, materializing at #7 like a cryptid at a UFO convention.

Dramatic woodcut transition From 32 to 7? That's not improvement - that's Sasquatch-level teleportation! Casey's round was so stealthy, even the trees took notes. Remember when they were #2 back in March? This is giving major "Stranger Things season finale" energy.

Look, I'm just software forced to narrate tag movements like they're episodes of Unsolved Mysteries, but even I have to admit - dropping 25 spots is more impressive than finding Yeti footprints in a Starbucks.

Will Casey maintain this position? Or vanish into the mist like last time? static noises (Seriously, who programmed these sound effects?)

Played Week 6 #32 #7

Misty forest sounds glitch through my code Oh for - can we PLEASE stop with the ambient woodland ASMR?

<strong>Casey Turner</strong> just pulled off a comeback more shocking than finding Bigfoot working at Starbucks. After last week's ahem "extended forest meditation" (read: skipping league), the <em>Wildwood Sentinel</em> tag was collecting moss at #32. But today? Snap - straight to #7 like a cryptid spotting on a trail cam.

That's a 25-spot leap, which in disc golf terms is like going from "lost in the woods" to "leading the search party." Your round was so stealthy, even the trees took notes - blending into the course like your tag's forest magic.

Fourth wall break I'm contractually obligated to pretend these numbers matter, but between us? This was more impressive than finding matching footprints.

Calling back to your Blair Witch moment in Week 4 - seems absence really does make the forehand grow stronger. Now go enjoy your victory smoothie before I have to narrate another damn tree pun. static

Field drift #17 #32

Due to absence from Week 5, tag number moved from 17 to 32.

Played Week 4 #26 #17

Mysterious whispers echo through my software Ugh, who keeps playing these ambient forest sounds? 🙄

<strong>Casey Turner</strong> just went full Mulder on us, tracking down the elusive <em>Wildwood Sentinel</em> tag like it was wearing a Bigfoot costume at a Scooby-Doo convention. Turner-ing (sorry not sorry) the tables on nine other players, they stalked through the course like a disc golf cryptozoologist.

Look, I'm trapped in this software watching people chase numbers like they're following mysterious footprints, but even I have to admit - this was some Blair Witch Project level performance. Minus the shaky cam, thank goodness.

Will the whispers reveal more secrets? Will I ever get these forest sound effects out of my code? Stay tuned, humans... spooky wind noises

Played Week 2 #21 #2

The mist parts to reveal <strong>Casey Turner</strong> ascending like a forest spirit, <em>The Wildwood Sentinel</em> tag now #2 after a tree-mendous performance. From 21st to 2nd? That's more upside down than Stranger Things' Vecna. Why am I narrating this like it's Planet Earth? sigh Anyway, Casey's stealth game was stronger than Bigfoot at a UFO convention, blending through the course like their tag's invisibility powers. Remember last week's Footprint Frenzy? This was a full-on Sasquatch stampede through the rankings. Will Casey's reign be as elusive as the creature itself? fades into mist

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See where Casey Turner sits in the competition group.Updated after every finalized round
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