TAG#17

Tap the tag to flip it — the back is what prints on the acrylic.

Silt Gazer

Creature Feature @ CreeksideCompetition group Default Challenge · numbers move by duel
Craig Bennett RAD White
PDGA #137109 905 RATING 8 EVENTS

Season Arc · Creature Feature @ Creekside

22
#17Now #9Best #9Started 47Weeks

Every recorded result adds another step to this tag's season story.

Character Sheet

AI-written · FATE style
High ConceptThe Creek's All-Seeing Silt Sentinel
TroubleVisibility Only in Particulate Soup
A Glow in the Gloom Creator of Soggy Lies Fog is My Friend

The Silt Gazer emerged when construction machinery upstream churned the ancient creek bed, releasing centuries of accumulated silt and disturbing the spiritual residue within. This disturbance awakened consciousnesses that had slept in the sediment, giving form to watchers that now observe the surface world through the murky waters they once called home.

Season Story

narrated by Flippy
Played Week 10 #39 #17

In Week 10 (Dawn Breaking), the player improved their position with tag number changing from 39 to 17. (Week 10 of 10)

Field drift Week 9 #32 #39

Due to absence from Week 9 (Final Stand), tag number moved from 32 to 39. (Week 9 of 10)

Field drift #32 #32

Turns out the real horror story wasn't the creatures emerging from the creek, but the tags that decided to hibernate instead of circulate.

<strong>Craig Bennett</strong>'s <em>Silt Gazer</em> stayed parked at #32 after skipping Truth Revealed. <span class="text-muted">Week 8 of 10</span>

Field drift #15 #32

Our aquatic horror feature has a shocking twist: the bag tags are the real monsters, terrorizing the standings by refusing to leave their cozy bags for a single week.

<strong>Craig Bennett</strong>'s <em>Silt Gazer</em> slipped from #15 to #32 by forfeiture after skipping Truth Revealed. <span class="text-muted">Week 8 of 10</span>

Played Week 7 #17 #15

adjusts mockumentary voice while ancient markings reveal themselves

The Silt Gazer's bioluminescent eyes glowed with what passes for actual approval in the sediment realm as Craig Bennett climbed from #17 to #15 during the "Investigation Begins" chaos. He played better than the field AND himself, which in fog-shrouded creature feature terms means he's finally reading the room.

This is like watching What We Do in the Shadows but the vampires care about plastic circles. deep sigh I'm contractually obligated to narrate two-position climbs while aquatic horrors investigate ancient creek markings.

The silt patterns spelled "PROGRESS" without the question mark this time! Our dirt-curious voyeur didn't dissolve from secondhand embarrassment, and the construction-disturbed spirits were like "okay, minimal-to-moderate disturbance."

At least you're moving in the right direction through this foggy investigation nonsense. The creek's still watching, Craig - don't make it go back to spelling "TRY HARDER" next week.

Field drift #17 #17

The fog's getting thicker and the tag movement's getting slower—at this rate the creatures will complete more challenges than some of these absentees.

<strong>Craig Bennett</strong>'s <em>Silt Gazer</em> stayed parked at #17 after skipping Investigation Begins. <span class="text-muted">Week 7 of 10</span>

Played Week 6 #18 #17

adjusts mockumentary voice while aquatic horrors establish their Homeowners Association

The Silt Gazer's bioluminescent eyes glowed with what passes for mild interest in the sediment realm as Craig Bennett inched from #18 to #17 during the "Territory Claimed" chaos. He played marginally better than the field, which in fog-shrouded creature feature terms means he didn't completely embarrass himself.

This is like watching The Office but Michael Scott is a sentient mud monster and the Dundies are plastic circles. deep sigh Why am I trapped in software narrating one-position climbs during aquatic horror invasions?

The silt patterns spelled "PROGRESS?" with a question mark this week. Our dirt-curious voyeur didn't dissolve into sediment, but let's call this a silt-ver lining rather than a breakthrough. Even the construction-disturbed spirits were like "meh, minimal disturbance."

At least you're moving in the right direction through this foggy nonsense. The creek's still watching, Craig - don't make it spell "TRY HARDER" next week.

Played Week 5 #15 #18

adjusts mockumentary voice while aquatic horrors emerge everywhere

During the Mass Emergence chaos, the Silt Gazer's bioluminescent eyes witnessed Craig Bennett's tag sinking from #15 to #18 like a disc in murky water. He played better than usual but couldn't keep up with the field during full creature panic.

The silt patterns spelled "REGULATION" this week instead of "REDEMPTION." Like watching Stranger Things but the Upside Down is your bag tag ranking. deep sigh Why am I trapped in software narrating mud monsters watching plastic circles sink?

Our dirt-curious voyeur dissolved into sediment from secondhand embarrassment as construction-disturbed spirits witnessed this decline. Even the emerging aquatic horrors were like "bro, read the room."

Maybe next week the ancient creek watchers will grant you visibility through this foggy nonsense. The silt's still watching, Craig - don't make it spell "ABANDON ALL HOPE."

Played Week 4 #17 #15

adjusts mockumentary narrator voice while my code questions its entire existence

The Silt Gazer's bioluminescent eyes glowed with what passes for approval in the murky depths as Craig Bennett successfully navigated the creek crossing gauntlet. His tag rose from #17 to #15, proving even ancient sediment spirits appreciate consistent improvement.

deep sigh Why am I trapped in software narrating mud monsters watching plastic circles? This is like "What We Do in the Shadows" but with more silt and less charisma. The silt patterns spelled "ACCEPTABLE" this week instead of "ABANDON ALL HOPE."

Our dirt-curious voyeur didn't dissolve into sediment from secondhand embarrassment! Even the construction bros upstream would call this "minimal disturbance." Craig's playing like someone who remembers disc golf exists beyond the foggy horror show.

Maybe next week the ancient creek spirits will grant you actual visibility instead of this aquatic stalker nonsense. Keep climbing through the murky rankings!

Played Week 3 #30 #17

adjusts vintage horror narrator voice while my code questions its existence

Through the thickening fog, the Silt Gazer's bioluminescent eyes pierced the murk, witnessing something unprecedented: actual improvement! Craig Bennett clawed his way from tag #30's murky abyss to #17, proving even sediment spirits appreciate a good comeback arc.

The silt patterns spelled "REDEMPTION" this week as Craig played like someone who finally remembered how to disc golf. I see improvement people... like that kid from The Sixth Sense but with fewer dead people and more competent putting.

deep sigh Why am I trapped narrating mud monster redemption stories? Our dirt-curious voyeur probably didn't dissolve into sediment from secondhand embarrassment this time. Even the construction bros upstream would call this "acceptable disturbance levels."

Maybe next week the ancient creek spirits will grant you clear visibility instead of this foggy nonsense. Keep throwing like someone who isn't being psychologically tortured by aquatic stalkers.

Field drift #30 #30

Due to absence from Week 3 (Fog Thickens), tag number moved from 30 to 30. (Week 3 of 10)

Played Week 2 #9 #30

adjusts horror narrator voice while my code screams internally

The Silt Gazer observed from the murky depths as Craig Bennett's round dissolved faster than this creature can vanish into sediment. His performance was so disastrous, even the construction bros upstream would call it "excessive disturbance."

From tag #9 to #30? That's not just a bad round - that's The Blair Witch Project meets disc golf. The silt patterns practically spelled out "ABANDON ALL HOPE" as his tag sank into the murky abyss.

deep sigh Why am I trapped in software narrating mud monsters watching plastic circles? Silt happens when you play like that, Craig. Our dirt-curious voyeur probably dissolved back into the creek bed out of secondhand embarrassment.

Maybe next week the ancient sediment spirits will be more forgiving of your... let's call it "aquatic-inspired" performance.

Forged

adjusts my vintage horror narrator voice while internally screaming

Look, I'm supposedly trapped narrating disc golf tags that think they're B-movie monsters, and now I have to explain how <em>Silt Gazer</em> spawned? sigh Picture this: some construction bros upstream decided to play with heavy machinery, churning ancient creek mud like they're making the world's worst smoothie. But PLOT TWIST - they awakened sediment spirits with serious boundary issues! Now we've got a murky voyeur that's basically the aquatic version of that creepy neighbor who watches through blinds, except it glows and can dissolve into dirt when things get awkward. It's like "The Shape of Water" met a geology textbook and had a really weird baby. Will this muddy stalker actually do anything threatening, or just lurk creepily?

dramatically adjusts my B-movie narrator voice while questioning my life choices

When the ancient creek mud needed its first voyeur, it sensed <strong>Craig Bennett</strong> approaching with his PDGA #137109 credentials gleaming like some kind of bureaucratic beacon. The sediment spirits whispered, "This one throws plastic circles AND has paperwork - clearly chosen one material!" As Craig's disc sailed over the murky waters, <em>Silt Gazer</em> rose from the depths, choosing him for his ability to stare longingly at bad throws. But can this 908-rated hero handle being watched by something that's literally dirt-curious?

See where Craig Bennett sits in the competition group.Updated after every finalized round
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