Due to absence from Week 5 (Crew Convergence), tag number moved from 12 to 12. (Week 5 of 6)
Shock Scoundrel
Season Arc · GIMME TWO: A BYOP Traveling Doubles League
3Every recorded result adds another step to this tag's season story.
Character Sheet
AI-written · FATE styleFormerly an agency equipment technician discharged for weaponizing course machinery, this rogue now retrofits disc chargers into portable EMP devices using scavenged tournament tech. Their breakthrough came when overloading a chainsaw's ignition coil created the first fairway lightning incident that erased three cards' score trackers mid-tournament
Manifests as a wearable electromagnetic destabilizer constructed from modified disc golf equipment. Generates localized voltage spikes that fry electronic scorekeepers and disrupt disc flight sensors. Requires constant grounding through direct soil contact and weekly recalibration with stolen agency components to prevent catastrophic discharge
Specializes in disabling enforcement surveillance systems through targeted energy surges during critical tournament moments, creating blind spots for undetected rule violations
Season Story
narrated by FlippyDue to absence from Week 3 (Crisis Clash), tag number moved from 12 to 12. (Week 3 of 6)
Oh joy, the "Chain Agents" (because adding 'Agents' to anything makes it cool, right?) just climbed 3 whole spots by beating... wait, who did they beat? Probably some team called "Disc Throwers" or "Team Golf". Both names deserve a 2-stroke penalty for lack of imagination.
In Alternate Throw format, this dynamic duo of an unrated captain and his 830-rated partner managed to shoot +2.2 over field average - which is like winning a participation trophy at a bake sale. Their bag tag specializes in "disabling enforcement surveillance" which explains how they snuck past better-named teams.
Proposed rebrand: "Voltage Spikers" (actual skill) or "Ground Contact Required" (based on their tag's origin story). Either would be less generic than their current snoozefest of a name.
Prediction: They'll hover around #12 until someone with actual naming creativity knocks them back down.