Tear Classification
Season Arc · The Old Ones - Art Dye
1All-In league: Tear Classification stays with its holder — only its number moves with each week's standings.
Character Sheet
AI-written · FATE styleDuring the Great Digital Migration, the Bureau's classification algorithm developed a critical flaw - documents began tearing along classification boundaries, creating visible scars where information was removed. The Tear Classification was born from this digital wound, now appearing on player files as permanent markers showing where content was ripped away. The tears represent the shape of suppressed knowledge, visible but inaccessible.
Appears as a jagged, irregular edge on player documents where content was removed - the tear pattern is unique to each file, with no two being identical. Cannot be forged; only the Bureau's classification algorithm can create genuine Tear Classifications. Holders can sense when other players have Tear Classifications but cannot determine their contents or significance. The tear edge glows faintly amber (#FCE205) when viewed under Bureau UV lights, matching the series' accent color.
Tear Classification determines which players have information that was deliberately removed, creating asymmetric intelligence about who holds secrets worth hiding. Other players know a Tear Classification holder has something to hide but can never verify what was torn away or why - making them both intriguing and potentially dangerous unknowns in the Containment Zone.
Season Story
narrated by FlippyThe Tear Classification has been ripped from the main timeline, dragging Trevor White into a side quest at Art Dye. The Old Ones league just got a jagged new narrator. Consider this a redacted bonus episode where the amber glow illuminates the rough. Plot twist: it’s still just disc golf.