TAG#8

Tap the tag to flip it — the back is what prints on the acrylic.

White Out

Hangar 18 - The FortCompetition group Pool A All-In · only the number moves
PDGA #275689 921 RATING 1 EVENTS

Season Arc · Hangar 18 - The Fort

1
#8Now #5Best #8Started 10Weeks

All-In league: White Out stays with its holder — only its number moves with each week's standings.

Character Sheet

AI-written · FATE style
High ConceptThe Erasure Between Official Scores
TroubleTruth Is My Plaything
Question Mark on My Label Security Clearance Level: Undisclosed Your Ranking Is Temporary

The White Out originated in the Bureau's earliest days as a secret correction protocol, created by founding administrators who needed a way to adjust scores without leaving visible redaction marks. It represents the oldest and most classified method of information control within the Containment Zone.

Season Story

narrated by Flippy
Field drift #8 #8
Field drift #8 #8
Field drift #7 #8
Field drift #7 #7
Field drift #5 #7
Field drift #5 #5
Played Week 3 #8 #5

Eric Pearson walked into Hangar 18 with an Eyes Only tag and walked out with Top Secret #5, but let's not mistake promotion for performance. A 901 round against a 923 rating is a correction-fluid day—one you'd redact if the Bureau allowed do-overs. Three spots gained despite the fade suggests the field's ceiling dropped faster than your personal average held steady. Per the file I'm legally required to read aloud: the White Out may be the oldest eraser, but this episode proves a 901 can't scrub a 923 from the record.

Forged Week 3 assigned #8

The White Out is drifting off-map for a side quest at Hangar 18 - The Fort. Eric Pearson, you’re holding the Bureau’s oldest eraser now. Expect redacted birdies and that faint correction-fluid smell near the scorecard. It’s a spinoff episode, folks—same universe, slightly more obscured text.

See where Eric Pearson sits in the competition group.Updated after every finalized round
League Ladder